Skip to content
Monday, October 12, 2026
LedgerWire UK provides expert financial advice, accounting …

Tetris Couldn't Triumph at This Gaming Ceremony — An Additional Classification Might Solve This

As any significant honors show nears, you'll find a demand for introducing of new categories to acknowledge underappreciated efforts and fill the hearts of followers who have specialized interests.

My colleague made the case for a horror game category. That would be fantastic. Equally deserving are strategy board titles, representing someone's personal cause. Yet I need to apologize in advance if I try to elbow in front because like all dedicated enthusiasts, I possess a compelling case backing this proposal stands as crucial and significant. The demand is this: It's essential to create a category for puzzle games.

Organizing Gaming Categories

Categorizing art by genre is not a science; opinions vary greatly, and typically generate discussions resulting in unclear classifications. It's understandable that film award organizations don’t do it. But it is an unavoidable compromise for the industry of interactive entertainment, which are so diverse they hardly constitute one unified medium.

To recognize the complete range of interactive entertainment excellence to gain proper attention, and to ensure all game types to receive proper recognition, specific award classifications remain vital.

Existing Game Classification System

Prominent interactive entertainment events offer these classifications covering Action, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Collectively, these classifications successfully include many game types, and you can find room for numerous titles.

This doesn't apply to brain-teasing titles. No suitable classification appears to accommodate them. Examine these examples from outstanding current releases, each quite distinct: building puzzles from a specific release, intense tile-matching in a different title, engaging interpersonal challenges of a third title. What category would fit them among existing types? Simply put, no category fits.

The Representation Problem

Many instances occur excellent brain-teasers released every year that have no home during gaming ceremonies, unless they happen to qualify for categories like Handheld titles, VR/AR Game, and the highly challenging Indie races.

  • An iconic brain-teaser got overlooked in any category during that awards season
  • Another creative title missed out in 2019
  • A beloved organization game was overlooked that year
  • Just some logic titles scraped into niche award types

Value of Brain-Teasers

Commonly they're small games, however the design of the puzzle game holds tremendous importance. Well-known matching games stand as most popular titles in the world maintaining this status for an extended period.

The legendary block-stacking game rivals popular creative games competing to become most purchased experience; it’s also in the running as greatest title ever. Brain-teasers form essential building blocks to the art of video games, and they are in conversation with almost every other genre.

Recommendation and Reasoning

Brain-teasers wouldn't encounter that issue. One could readily select five nominees interesting, varied, worthy titles annually without trouble — actually, with challenge, since numerous excellent so many good games out.

To emphasize again, these represent titles without proper classification during prominent ceremonies. Puzzle game makers function at the hard edge interactive creation, developing some of the purest expressions within interactive entertainment. Similar to movie stunt professionals, they merit acknowledgment. Let’s not keep them waiting generations.

The writer

Angela Shields

A certified accountant with over 10 years of experience in financial management and digital transformation for small businesses.

LedgerWire UK

Type to search articles.